interface heal elvui
interface heal elvui
With the oUF update some elements have been renamed. Blacklisted Lethargy debuff (fight or flight). Added option in our media section to select the 'Font Outline'. M aUI v3 Profile m Media Tag Retail Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs. Fixed error trying to copy settings between nameplate units (#305). (#323). Limited the Nameplate Low Health Threshold to '80%'. While in a dungeon or raid instance the default WoW nameplates are supposed to be active. Link wurde dementsprechend angepasst! Moved the options for the Talking Head to the skin section. E:ShortValue will now floor values below 1000. Changed a bit the style of the Communities Frame Buttons. There is nothing we can do about this, addons are no longer able to modify them under those circumstances. So, what are you waiting for? That problem is corrected now. Maybe fixed the "Most Expensive" icon from getting stuck. Hide role icons (healer/tank/damage) on unit frames while in combat. ElvUI, in my experience is the best UI addon you can use since it allows you to fully customise your UI. Fixed issue with AP calculation on items in bags. For this reason I will introduce you to Mouseover Healing and Macros in general, which will benefit you not only in healer situations but all roles and content. Deathknight Runes can use the custom backdrop color now, epic. ElvUI - The Burning Crusade (2.4.3) This is the backported version of ElvUI for World of Warcraft - The Burning Crusade (2.4.3) ElvUI is a full UI replacement. Fixed various issues with the Friend datatext relating to multiple characters or games from the same account. Fixed a performance issue with bag sorting. Fixed the Charge Cooldown Text not correctly setting Blizzard Cooldown Text. Encounter Journal opens correctly with Smaller Map on. Changed default position of role icons on unitframes so they don't overlap with name. Buff Indicator better supports Blizzard Cooldowns when our Cooldown module is disabled. Your current class and spec has to match this before a filter is activated. Search Search. This collection is in no particular order, I have compiled the screenshots and download links from multiple sources and instead of browsing various sites I have compiled all the good looking ones in a single thread from which you can pick and choose what to download. Addons which were integrated into the base addon are now disabled automatically on load (VisualAuraTimers, ExtraActionBars, CastBarOverlay, EverySecondCounts, and AuraBarsMovers). Friends Datatext will show characters on connected realms too. portions of the Software. (Abeline). Added option to desaturate grey items in bags. Removed some of the excessive options in Buff Indicator which were overrides which were left over from the old code. [Chat] Added options to Desaturate, Pin to Tab Panel, or Hide Voice Buttons. Added a separate "Border Color" option for UnitFrames. We no longer use tooltip scanning. Moving the General chat tab should no longer cause any errors and the General tab should snap back to position. Added some spell IDs for ToS to RaidDebuffs filter. Target and Focus frames now have a shiny combat icon. Added font-outline option to tooltip healthbar. (#1281). A USER INTERFACE DESIGNED AROUND USER-FRIENDLINESS WITH EXTRA FEATURES THAT ARE NOT INCLUDED IN THE STANDARD UI. (#1444). Sleek and elegant, it works for every class. You can select which classes and specs this filter should activate for. This requires that you supply the path to the config page as a comma-separated list. Fixed issue which caused the Blizzard PartyMemberBackground frame to show up when it should not. Added option to suppress the "UI Scale Changed" popup for the current session. Added heal absorb display to the heal prediction module. Top Aura options were reworked and settings for them were reset. (#839 - Credit: @Zucht), Added toggle option for the New Item Glow in your bags. This will reset the Filter Priority list to the default state. Restoration Druid. Added hard cap on max value for general font size setting. Minor explosion on load with the release, damage has been absorbed by a fancy hotfix shielding mechanism. (#831). Added right-click functionality for the movers in `/moveui` to get to the options. Reverted some changes to Profiles section of ElvUI. New unitframe tag [health:percent-with-absorbs] which shows health percentage with shield included, eg. Added Veiled Argunite to Currencies datatext. Added an option to hide the honor databar below max level. Fixed issue which required the user to click "Okay" in the Color Picker before colors updated (this was locked down intentionally for performance reasons, but those issues have been resolved in a different way). [Nameplate] Made sure the Classbar appears on the Targeted plate correctly. Added NamePlate indicators for Quest Mobs. Reversed Font Explosion Feature on CN, TW, and KR clients. Style Filters: Ability to trigger an aura with at least X number of stacks. Fixed friendly unitframe range check for resto druids. In here you will find many options to customize them. If no spec is selected then it will only match class. Added the combat and resting icon texture from Supervillain UI and Azilroka. Fixed error when you disable a Custom Text. Fixed a display issue with the honor reward icon at certain prestige levels. [Nameplate + Style Filter] Adding Name Only (with Show Title). [Style Filter] Added Default Filters- ElvUI_NonTarget, ElvUI_Target, ElvUI_Boss, and ElvUI_Explosives. Fixed issue which prevented debuff highlight from working for shadow priests and diseases. Just downloaded Elvui today because a few friends told me it was great. [Chat] Fixed an issue which was caused from our Chat file skinning the Combat Log bar when other addons hid it. Actually let the Target Class Bar on Nameplates use Class Color for classes other than Death Knight. Time DataText can now be used in multiple areas without getting confused about what time it actually is. Fixed Bag and Bank search from not being cleared consistently. Fixed the Color Wheel from derping at solid black. Moved "Reset Filter" button in the Filters section and added requirement of an additional click to execute. Fixed issue which caused E:UpdateAll to be called twice, potentially causing errors in plugins. Threat on Unitframes in Border mode would sometimes not update the borders correctly, they behave like good bois now. Elvui Profile – Steel. Updated the Ace3 (ElvUI config) checkbox skin to a permanent color. E.g. Made various skin tweaks according to latest FrameXML changes. Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames. (NickS), Added option to exclude names from Class Color Mentions. Should be okay now. Fixed AuraBar to support the duration slider when the filter list is empty. ElvUI replaces every single user interface element with a sleek redesign that is a lot more modern and readable. Added an option to play a sound if you select a unit and/or if you receive a battle resurrect. Sign Up, it unlocks many cool features! Fixed Style Filter Class Trigger. Added options for Health font on NamePlates. Fixed Class bar sometimes not showing when it's supposed to. World of Warcraft Patch 8.0 Battle for Azeroth (BfA) HEALER UI IMPORT PROFILES (Grid2 | WA2 | TMW | ElvUI). Fixed MiniMap icons from being in the center on load! Added option to invert heal absorb display. (oUF_Fader). Added BfA Dungeon debuffs to RaidDebuff filter. Added support for mages in Debuff Highlight, they can once again remove curses. Auto-Disable ElvUI_EverySecondCounts as it is retired now. Druid multi-crafting CastBar is now fixed. Fixed an issue which would cause an error if you had the Login messaged enable while the Chat module was disabled. Added a toggle for Action Button Glow incase you don't want to see procs happening. Add or Remove spell from a filter should now work how it was always meant to. Multiple texts were reworked for this update. Fixed Social Queue Datatext and Chat Message. (#1108). Tooltip was erroring when Minimap was disabled. This can be used to tell ElvUI that it should not automatically change a specific CVar which had previously been locked in place by ElvUI. (#1310), Fixed error: attempt to index field 'CompactUnitFrameProfilesNewProfileDialog'. Added Coalescing Visions & Corrupted Mementos to the currencies datatext. Mission tooltip display time strangely (aka wrong and broken). Simply browse for your screenshot using the form below. text 11.72 KB . texture now in some cases, and wont show 1 on the icon anymore. Added new visibility options for the Player NamePlate. Raised the detached ClassBar to be over health by default. Fixed display of the rep DataBar for paragon factions. Disabled ElvUI modifications to the WoW error frame until it can be re-coded to work with patch 7.2.5 changes. ... Make a mouseover macro for every single targeted heal or dispel in your spellbook so you don’t have to click frames and just hover over them with your mouse. Fixed an issue which kept healers stored when out of a Battleground. Databars: Fixed EXP mover not showing up, fixed visibility logic for all bars. [Nameplate / Unitframes] Added NamePlate and UnitFrame Color Selection colors from oUF. Bonjour à tous, et à toutes Bien, comme promis depuis longtemps, voici le post sur l'interface heal, pour le coup je l'ai fais un peu seul, donc tout commentaire sera bienvenu. Credits AddOnSkins. Holding down the Alt key while scrolling in the chat will now scroll by 1 line. (Thanks AcidWeb and Ls- for helping us with this!) For almost everything you do in-game, this should work. This was also added as an action in style filters. Fixed Masque issues with the AddOn `ElvUI_ExtraActionBars`. [Skin] Fixed an issue which caused the Ace3 skin to add an X on buttons from other addons using our skin. Keep in mind that parts of the new nameplates are still being worked on. Added options for the Ready Check Icon on Party/Raid/Raid-40 Frames. Fixed issue which prevented Datatext text being displayed on first game load in. [Nameplate] Added xOffsets on Buffs, Debuffs, Castbar, Class Power, and Power bars. Changed UIScale information popup so it will continue to pop up until an action has been taken. Added new library LibArtifactPower-1.0 by Infinitron. (Hunters Rejoice)! ... ElvUI Shadow & Light Elvui addon Addon Settings Elvui Details Damage metter WeakAuras WeakAuras druid CDS:... Druid. Drood heal. Added Flyout Button Size option (for pets and such). (Credits: Foxlit - WarPlan). Add Echoes of Ny'alotha to Currency DataText. More info here: Added a "Size Override" option for individual spells in the Buff Indicator filters. Fixed an issue which prevented border and backdrop color from being updated correctly in some cases. Fixed issue which caused classbar to disappear from target nameplate. This collection is in no particular order, I have compiled the screenshots and download links from multiple sources and instead of browsing various sites I have compiled all the good looking ones in a single thread from which you can pick and choose what to download. Not a member of Pastebin yet? Added "Desaturate On Cooldown" option to action bars. Added option to control heal prediction overflow. Fixed Minimap colored green when ElvUI Minimap is disabled. Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people. This is for 9.0.2, the main change in this version is the way scaling works in the UI, using any scaling size you prefer should work much, much better. Shortened the text displayed on the movement speed datatext. Probably not complete, community will need to provide feedback and fill in the blanks. Added callback system for ElvUI modules in order to preserve stack trace when an error occurs. (Simpy). Added a seperate Tooltip option to display the NPC ID. Added role icons to the RaidUtility frame when in a raid. Fixed issue with AP calculation in bags for items which granted less than 100 AP. Fixed an issue with the Quest Skin which caused the Quest Icon beside the text to sometimes not be shown. If this is disabled then the current targeted nameplate will not display a healthbar if Health is disabled for this unit type. Added option to show Quick Join messages as clickable links in chat. Added a Panel Snapping option, which allows you to toggle the snapping into panels. [Unitframe] Added Duration option for cooldown text and reworked the cooldown code. Download the client and get started. Added option to control the amount of decimals used for values on elements like NamePlates and UnitFrames. Fixed an issue that sometimes the chat scrollBars where not hidden properly. 1. Paladin Holy Protection Retribution. Make sure we only attempt to skin addons with RegisterSkin, which are finished loading. (#128), Added Pet AuraBars. (#203), Added options to change the Item Level color in the Bags. It will make icons black&white when the action is on cooldown. Added a skin option to remove the Parchment from some skins. Features • Easy to use installer that set things automatically. (Thanks oUF <3). If no role is selected then it will ignore this trigger and try to activate. Added Below and Above (Inside) options for chat editbox (Thanks @Cistara). Available Tags is now available in the Options. Added new "CastByNPC" special filter for aura filtering. The Bag Bar and Vendor Greys tabs are now again available if the All In One Bag is disabled. I want the actual spell icons for my HoTs to display in the bottom left corner of each party frame and grow outward to the right with timers on each icon. Added option to display custom currencies in the main Currencies datatext tooltip. Backdrop on the Stance bar wasn't using the correct multiplier when less than the amount of buttons available. Updated the Chat module & Guild and Friends DataText to use the new API blizzard switched too, with a few minor bug fixes. Fixed error: StyleFilter attempt to index locale 'auras' (a nil value). [Nameplate: Style Filter] Add a new Filter: "Explosives" for Explosive Orbs in Mythic plus. Simplify how the Chat module handles Chat Filters. 1. Updated the Death Recap, Combat Log, and Community skins in 2020 style. Fixed the title tag for FRIENDLY_NPC Nameplates. Tweaked "Unified Font Sizes" a little more to mimic the older style and disabled it by default. Fixed issue which caused Transparency setting to mess up the health on Unitframes with Vertical and/or Reverse Fill enabled. (Rubgrsch). Just change your main option number to: 6. It should now find items that it previously did not. Fixed a division by zero error in the Reputation DataBar. Config button borders werent updating when changing border color. Moved datatext gold format option into the "Currencies" tab. (#1280). Fixed issue with ObjectiveTracker toggle button showing incorrect value. Fixed AP calculation in bags for some items that contained a different number in one of the last lines of the tooltip. Changed the name format used for the ElvUI nameplates. Fixed issue which prevented actionbutton icons from updating. Not a member of Pastebin yet? Renamed "Number Prefix" option to "Unit Prefix Style". [Nameplate] Reworked the Target Alpha so that it shows only while in combat. [Bag] Recoded the animation for the New Item Glow so they all glow together instead of seperately, also gave it a fancy new glow texture. IL ETAIT UNE FOIS MARIE JOLY AU CASTEL SAINT LEONARD A FALAISE. Wago has ElvUI By default it will hide in vehicles and pet battles. Threat tags have now leveled up there tag game. Added a toggle in General for Voice Overlay. Sleek and elegant, it works for every class. Prevent error in tooltip when changing spec while mousing over something. Skin Ace3 Keybinding Widget (Thanks @sezz). Fixed Masque support for Pet bar and Stance bar. For some reason Style Filters had convinced Portraits into being too clingy on Nameplates. You can now open a sub-section of the ElvUI config directly through the /ec command. Interface Elvui Cruelladk. Both are disabled by default. upload to the tukui.org or github website. Fixed charge cooldown setting not applying correctly. Creativity feature added by allowing you to create and customize. Hidden Pet bar blings were dragged to the depths, unless the bar shows, then they are back (temporarily). I edited the Unitframes and Actionbars, so … This means chat bubbles will have the default look while you are in a dungeon or raid instance (Garrison included). Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate (health and name disabled with show npc titles turned on). Quest Icons also shows the quest ! Fixed rare error in nameplates regarding attempt to use a non-unit value as argument for UnitIsUnit API. (Note: NonTarget is used to replace the NonTarget Alpha option and Target is used to replace the Target Scale option. The remote graphical interface was designed using WIMP (Windows, Icons, Menus, and Pointer) interface and was implemented in Java. Today we're talking about my Interface, with all WeakAuras, my ElvUI Settings, and many other things! (#1372). Updated gold datatext. Fixed issue with aura min/max time left settings in style filter actions. We decided to completely rewrite the DataBars, this includes rewriting the old threat into this new module. Simply type the URL of the video in the form below. Thin Border Unitframe setting can be toggled separately, regardless of the Thin Border UI setting (both are found under. You can disable and replace individual parts of it as needed. Fixed a bag config error if the bag module was disabled. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! Add shadow instead flash texture for StaticPopup buttons (Thanks @Bunny67). Added option to hide the ElvUI Raid Control panel. Fixed issue which caused the gem backdrops on the iLvl stay shown when disabled. Combine this filter with a whitelist in order to only see your own spells from this whitelist. Mjölnïr-amnennar août 31 2019 11:12 #1. Updated Castbar Ticks amount, nice Penance btw. Fixed an issue which caused the power:max tag to display an incorrect value. The "power" keyword will once again only find items that grant AP. The author of this addon hereby grants you the following rights: All rights not explicitly addressed in this license are reserved by Let Swapped Alt Power work on all Alt Power types not just raid type ones. Removed caching of HandleModifiedItemClick to allow hooks to fire from other addons. Alerts created by other addons (using the WoW alert system) will now follow the growth direction shown on the Alert Frame mover. Fixed Fader from properly fading the Pet Frame out when combat ends. Blizzard has made chat bubbles in dungeons and raids protected, meaning we cannot modify them at all. Fixed taint in CommunitiesUI preventing you from setting notes among other things. ElvUI is a full UI replacement. Added "German Number Prefix" to the "Unit Prefix Style". Updated option layout for Available Tags. However, this is new and it still needs a little adjusting but overall experience with scaling should be a ton better. Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend. Added an overlay alpha option for UnitFrames portraits. http://www.tukui.org/forums/topic.php?id=39605, https://eu.battle.net/forums/en/wow/topic/17615133023. Fixed issue preventing you from inviting people on remote chat in Guild datatext. Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right (#558). Fixed issue which caused auras to not respect the Max Duration setting when priority list was empty. Fixed AP calculation for items with very high values for Asian clients. (#1491). Fixed issue which caused "Fluid Position" option for Player unitframe to go missing. If you want to have this UI on your own characters, follow the steps below. Fixed issue which broke item links and icons in the profile export when using table or plugin format. Added new UnitFrame Glow settings located under `UnitFrame -> General -> Frame Glow`. Added new skin for AzeriteEssenceUI. We have come up with a much better and accurate way of handling it. Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction (but works after retargeting). Fixed error when using the "[health:deficit-percent:nostatus]" tag. Added options for ActionBars Button / Bag Slot transparency. Drood heal 2.0. (#204), Added Tooltip option to alway show the realm name. [Lag Fix] Removed a spammy event (UNIT_AURA) from the PetBar as this was causing it to execute far more than needed. Fixed issue which caused unitframe tags containing literals to use OnUpdate instead of their assigned events. (Kkthnx). Fixed issue which caused the Raid Debuff Indicator icon not being cropped properly. Sorry this was overlooked. Fixed the Map Fading while moving option and added a fade duration setting. Added Interrupted Color for castbar on Unitframes. Changed the Focus Aura Bars to off by default. This UI will arrange your interface to be more flexible and practical. Fixed a frame level issue with nameplates which caused them to bleed into each other when overlapped. Fixed issue with portrait position on nameplates when healthbar is disabled but forced to be shown on targeted nameplate. [Style Filter] Cleaned a decent amount of the trigger condition check code with the help of @wing5wong. ElvUI Datatext now has a Custom Label option. Fixed rare error in nameplates when changing target. Que je te comprends ! Fixed AP calculation in bags when Colorblind Mode was enabled in WoW. [Nameplate] Fixed an issue which caused the Targeted and Player Classbar options to not take effect correctly. For more tags, visit our Custom Tag Guide on our forum. For the time being you will have to either play without friendly nameplates in those situations, or disable the ElvUI NamePlates module and use a dedicated addon for NamePlates. If your UI is messy then seeing when people need healing can be hard. Added a new element to Friendly NPC nameplates to display an XP Bar for the Nazjatar Bodyguards. 1. Written by Turbosixpack Last Updated: 20th Nov, 2020. Vous me demandez régulièrement le code de mon interface ElvUI, je vous propose donc ci-dessous un petit tuto pour avoir quasiment la même interface que la mienne: Interface ElvUI Prérequis. (Merathilis). (This will now autocorrect itself after combat ends). Cruella. Fixed Hovered Hyperlinks when scrolling in the Chat. Skinned Equipment Buttons (Thanks @Aftermathhqt). Added option to change the vertical/horizontal overlap of the Nameplates.
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